Unity Event Class

EventTriggerListener


using UnityEngine;
using System.Collections;
using UnityEngine.EventSystems;

public class EventTriggerListener : MonoBehaviour, IPointerClickHandler, IPointerDownHandler, IPointerEnterHandler,
    IPointerExitHandler, IPointerUpHandler, IDragHandler
{
    public delegate void VoidDelegate1(GameObject go, PointerEventData eventData);

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    public event VoidDelegate1 OnClick;
    public event VoidDelegate1 OnDown;
    public event VoidDelegate1 OnEnter;
    public event VoidDelegate1 OnExit;
    public event VoidDelegate1 OnUp;
    public event VoidDelegate1 OnDragging;

    static public EventTriggerListener Get(GameObject go)
    {
        EventTriggerListener listener = go.GetComponent<EventTriggerListener>();
        if (listener == null) listener = go.AddComponent<EventTriggerListener>();
        return listener;
    }

    public void OnPointerClick(PointerEventData eventData)
    {
        if (OnClick != null) OnClick(gameObject, eventData);
    }

    public void OnPointerDown(PointerEventData eventData)
    {
        if (OnDown != null) OnDown(gameObject, eventData);
    }

    public void OnPointerEnter(PointerEventData eventData)
    {
        if (OnEnter != null) OnEnter(gameObject, eventData);
    }

    public void OnPointerExit(PointerEventData eventData)
    {
        if (OnExit != null) OnExit(gameObject, eventData);
    }

    public void OnPointerUp(PointerEventData eventData)
    {
        if (OnUp != null) OnUp(gameObject, eventData);
    }

    public void OnDrag(PointerEventData eventData)
    {
        if (OnDragging != null) OnDragging(gameObject, eventData);
    }
}

Messager


/*
 * Advanced C# messenger by Ilya Suzdalnitski. V1.0
 * 
 * Based on Rod Hyde's "CSharpMessenger" and Magnus Wolffelt's "CSharpMessenger Extended".
 * 
 * Features:
 	* Prevents a MissingReferenceException because of a reference to a destroyed message handler.
 	* Option to log all messages
 	* Extensive error detection, preventing silent bugs
 * 
 * Usage examples:
 	1. Messenger.AddListener<GameObject>("prop collected", PropCollected);
 	   Messenger.Broadcast<GameObject>("prop collected", prop);
 	2. Messenger.AddListener<float>("speed changed", SpeedChanged);
 	   Messenger.Broadcast<float>("speed changed", 0.5f);
 * 
 * Messenger cleans up its evenTable automatically upon loading of a new level.
 * 
 * Don't forget that the messages that should survive the cleanup, should be marked with Messenger.MarkAsPermanent(string)
 * 
 */

//#define LOG_ALL_MESSAGES
//#define LOG_ADD_LISTENER
//#define LOG_BROADCAST_MESSAGE
//#define REQUIRE_LISTENER


    static public class Messenger
    {
        #region Internal variables

        //Disable the unused variable warning
#pragma warning disable 0414
        //Ensures that the MessengerHelper will be created automatically upon start of the game.
        static private MessengerHelper messengerHelper =
            (new GameObject("MessengerHelper")).AddComponent<MessengerHelper>();
#pragma warning restore 0414

        static public Dictionary<string, Delegate> eventTable = new Dictionary<string, Delegate>();

        //Message handlers that should never be removed, regardless of calling Cleanup
        static public List<string> permanentMessages = new List<string>();

        #endregion

        #region Helper methods

        //Marks a certain message as permanent.
        static public void MarkAsPermanent(string eventType)
        {
#if LOG_ALL_MESSAGES
		Debug.Log("Messenger MarkAsPermanent \t\"" + eventType + "\"");
#endif

            permanentMessages.Add(eventType);
        }

        static public void Cleanup()
        {
#if LOG_ALL_MESSAGES
		Debug.Log("MESSENGER Cleanup. Make sure that none of necessary listeners are removed.");
#endif

            List<string> messagesToRemove = new List<string>();

            foreach (KeyValuePair<string, Delegate> pair in eventTable)
            {
                bool wasFound = false;

                foreach (string message in permanentMessages)
                {
                    if (pair.Key == message)
                    {
                        wasFound = true;
                        break;
                    }
                }

                if (!wasFound)
                    messagesToRemove.Add(pair.Key);
            }

            foreach (string message in messagesToRemove)
            {
                eventTable.Remove(message);
            }
        }

        static public void PrintEventTable()
        {
            Debug.Log("\t\t\t=== MESSENGER PrintEventTable ===");

            foreach (KeyValuePair<string, Delegate> pair in eventTable)
            {
                Debug.Log("\t\t\t" + pair.Key + "\t\t" + pair.Value);
            }

            Debug.Log("\n");
        }

        #endregion

        #region Message logging and exception throwing

        static public void OnListenerAdding(string eventType, Delegate listenerBeingAdded)
        {
#if LOG_ALL_MESSAGES || LOG_ADD_LISTENER
		Debug.Log("MESSENGER OnListenerAdding \t\"" + eventType + "\"\t{" + listenerBeingAdded.Target + " -> " + listenerBeingAdded.Method + "}");
#endif

            if (!eventTable.ContainsKey(eventType))
            {
                eventTable.Add(eventType, null);
            }

            Delegate d = eventTable[eventType];
            if (d != null && d.GetType() != listenerBeingAdded.GetType())
            {
                throw new ListenerException(string.Format(
                    "Attempting to add listener with inconsistent signature for event type {0}. Current listeners have type {1} and listener being added has type {2}",
                    eventType, d.GetType().Name, listenerBeingAdded.GetType().Name));
            }
        }

        static public void OnListenerRemoving(string eventType, Delegate listenerBeingRemoved)
        {
#if LOG_ALL_MESSAGES
		Debug.Log("MESSENGER OnListenerRemoving \t\"" + eventType + "\"\t{" + listenerBeingRemoved.Target + " -> " + listenerBeingRemoved.Method + "}");
#endif

            if (eventTable.ContainsKey(eventType))
            {
                Delegate d = eventTable[eventType];

                if (d == null)
                {
                    throw new ListenerException(string.Format(
                        "Attempting to remove listener with for event type \"{0}\" but current listener is null.",
                        eventType));
                }
                else if (d.GetType() != listenerBeingRemoved.GetType())
                {
                    throw new ListenerException(string.Format(
                        "Attempting to remove listener with inconsistent signature for event type {0}. Current listeners have type {1} and listener being removed has type {2}",
                        eventType, d.GetType().Name, listenerBeingRemoved.GetType().Name));
                }
            }

//		else {
//            throw new ListenerException(string.Format("Attempting to remove listener for type \"{0}\" but Messenger doesn't know about this event type.", eventType));
//        }
        }

        static public void OnListenerRemoved(string eventType)
        {
            if (eventTable[eventType] == null)
            {
                eventTable.Remove(eventType);
            }
        }

        static public void OnBroadcasting(string eventType)
        {
#if REQUIRE_LISTENER
        if (!eventTable.ContainsKey(eventType)) {
            throw new BroadcastException(string.Format("Broadcasting message \"{0}\" but no listener found. Try marking the message with Messenger.MarkAsPermanent.", eventType));
        }
#endif
        }

        static public bool HasEventListener(string eventType)
        {
            return eventTable.ContainsKey(eventType);
        }

        static public BroadcastException CreateBroadcastSignatureException(string eventType)
        {
            return new BroadcastException(string.Format(
                "Broadcasting message \"{0}\" but listeners have a different signature than the broadcaster.",
                eventType));
        }

        public class BroadcastException : Exception
        {
            public BroadcastException(string msg)
                : base(msg)
            {
            }
        }

        public class ListenerException : Exception
        {
            public ListenerException(string msg)
                : base(msg)
            {
            }
        }

        #endregion

        #region AddListener

        //No parameters
        static public void AddListener(string eventType, Action handler)
        {
            OnListenerAdding(eventType, handler);
            eventTable[eventType] = (Action) eventTable[eventType] + handler;
        }

        //Single parameter
        static public void AddListener<T>(string eventType, Action<T> handler)
        {
            OnListenerAdding(eventType, handler);
            eventTable[eventType] = (Action<T>) eventTable[eventType] + handler;
        }

        //Two parameters
        static public void AddListener<T, U>(string eventType, Action<T, U> handler)
        {
            OnListenerAdding(eventType, handler);
            eventTable[eventType] = (Action<T, U>) eventTable[eventType] + handler;
        }

        //Three parameters
        static public void AddListener<T, U, V>(string eventType, Action<T, U, V> handler)
        {
            OnListenerAdding(eventType, handler);
            eventTable[eventType] = (Action<T, U, V>) eventTable[eventType] + handler;
        }

        #endregion

        #region RemoveListener

        //No parameters
        static public void RemoveListener(string eventType, Action handler)
        {
            OnListenerRemoving(eventType, handler);
            if (eventTable.ContainsKey(eventType))
            {
                eventTable[eventType] = (Action) eventTable[eventType] - handler;
                OnListenerRemoved(eventType);
            }
        }

        //Single parameter
        static public void RemoveListener<T>(string eventType, Action<T> handler)
        {
            OnListenerRemoving(eventType, handler);
            if (eventTable.ContainsKey(eventType))
            {
                eventTable[eventType] = (Action<T>) eventTable[eventType] - handler;
                OnListenerRemoved(eventType);
            }
        }

        //Two parameters
        static public void RemoveListener<T, U>(string eventType, Action<T, U> handler)
        {
            OnListenerRemoving(eventType, handler);
            if (eventTable.ContainsKey(eventType))
            {
                eventTable[eventType] = (Action<T, U>) eventTable[eventType] - handler;
                OnListenerRemoved(eventType);
            }
        }

        //Three parameters
        static public void RemoveListener<T, U, V>(string eventType, Action<T, U, V> handler)
        {
            OnListenerRemoving(eventType, handler);
            if (eventTable.ContainsKey(eventType))
            {
                eventTable[eventType] = (Action<T, U, V>) eventTable[eventType] - handler;
                OnListenerRemoved(eventType);
            }
        }

        #endregion

        #region Broadcast

        //No parameters
        static public void DispatchEvent(string eventType)
        {
#if LOG_ALL_MESSAGES || LOG_BROADCAST_MESSAGE
		Debug.Log("MESSENGER\t" + System.DateTime.Now.ToString("hh:mm:ss.fff") + "\t\t\tInvoking \t\"" + eventType + "\"");
#endif
            OnBroadcasting(eventType);

            Delegate d;
            if (eventTable.TryGetValue(eventType, out d))
            {
                Action Action = d as Action;

                if (Action != null)
                {
                    Action();
                }
                else
                {
                    throw CreateBroadcastSignatureException(eventType);
                }
            }
        }

        //Single parameter
        static public void DispatchEvent<T>(string eventType, T arg1)
        {
#if LOG_ALL_MESSAGES || LOG_BROADCAST_MESSAGE
		Debug.Log("MESSENGER\t" + System.DateTime.Now.ToString("hh:mm:ss.fff") + "\t\t\tInvoking \t\"" + eventType + "\"");
#endif
            OnBroadcasting(eventType);

            Delegate d;
            if (eventTable.TryGetValue(eventType, out d))
            {
                Action<T> Action = d as Action<T>;

                if (Action != null)
                {
                    Action(arg1);
                }
                else
                {
                    throw CreateBroadcastSignatureException(eventType);
                }
            }
        }

        //Two parameters
        static public void DispatchEvent<T, U>(string eventType, T arg1, U arg2)
        {
#if LOG_ALL_MESSAGES || LOG_BROADCAST_MESSAGE
		Debug.Log("MESSENGER\t" + System.DateTime.Now.ToString("hh:mm:ss.fff") + "\t\t\tInvoking \t\"" + eventType + "\"");
#endif
            OnBroadcasting(eventType);

            Delegate d;
            if (eventTable.TryGetValue(eventType, out d))
            {
                Action<T, U> Action = d as Action<T, U>;

                if (Action != null)
                {
                    Action(arg1, arg2);
                }
                else
                {
                    throw CreateBroadcastSignatureException(eventType);
                }
            }
        }

        //Three parameters
        static public void DispatchEvent<T, U, V>(string eventType, T arg1, U arg2, V arg3)
        {
#if LOG_ALL_MESSAGES || LOG_BROADCAST_MESSAGE
		Debug.Log("MESSENGER\t" + System.DateTime.Now.ToString("hh:mm:ss.fff") + "\t\t\tInvoking \t\"" + eventType + "\"");
#endif
            OnBroadcasting(eventType);

            Delegate d;
            if (eventTable.TryGetValue(eventType, out d))
            {
                Action<T, U, V> Action = d as Action<T, U, V>;

                if (Action != null)
                {
                    Action(arg1, arg2, arg3);
                }
                else
                {
                    throw CreateBroadcastSignatureException(eventType);
                }
            }
        }

        #endregion
    }

//This manager will ensure that the messenger's eventTable will be cleaned up upon loading of a new level.
    public sealed class MessengerHelper : MonoBehaviour
    {
        void Awake()
        {
            DontDestroyOnLoad(gameObject);
        }

        //Clean up eventTable every time a new level loads.
        public void OnDisable()
        {
            Messenger.Cleanup();
        }
    }

WRITTEN BY:    Suntabu